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patrickgh3

2 Game Reviews w/ Response

All 8 Reviews

I enjoyed the scratchy music when outside of the path. I like the concept, and the visuals, and had fun playing. Like HawkSandwich, I also thought the game was overall too hard; playtesting is important, and your ability to judge difficulty of your own game is biased.

0x6a61686e responds:

Duly noted, thank you. I'll try to find ways to play test during the next LD, and stop relying on my perception of difficulty which is pretty much bogus for multiple reasons.

Lots of fun, I really liked the pacing, it was a good level of frantic-ness. The mechanics used in the rooms felt solid and fit well together. And getting a game over, the way it just cut to the menu, was hilarious to me.

I think the biggest thing that could be improved would be balancing the difficulty. I imagine this would take a lot of time and testing, so it's understandable since this was made during a jam. Some rooms, mainly the lightning room actually, felt unfair. Either nerfing those rooms a bit, or making gems for those rooms spawn in easier-to-reach places would probably be good. Having each floor be of increasing difficulty and size would also be a good thing to have, but this definitely would take a lot of time and effort during a jam; this is just something if you had more time. And along with that, I think changing the score to be number of floors beaten as opposed to gems collected would make more sense. These are just small suggestions, overall the game felt good and mostly fair. Also, gotta love Morgan Freeman mode.

0x6a61686e responds:

This game was certainly a learning experience for me. Lots of design flaws, still lots to learn. Every criticism you brought up was helpful - thank you very much for the critique!

Oh, and by the way your entry was phenomenal. I still remember being blown away by it.

Please keep up the great work.

Age 34, Male

Joined on 11/21/08

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